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Browsing: The.Swift.Dev
4/28/16 2:20 PM · 1 min read ClockKit families and templates, there are so many of them. It’s a little bit…
Learn how to organize your codebase. If you are struggling with Xcode project structure, files, naming conventions, read this. Apple…
10/4/17 2:20 PM · 1 min read This is the biggest and the best collection of the currently available natively created…
10/11/17 2:20 PM · 1 min read In this quick tutorial I’ll show you how to get all the possible values…
6/5/18 2:20 PM · 1 min read Learn what’s the difference between static factory, simple factory, factory method and abstract factory…
6/8/18 2:20 PM · 1 min read The prototype design pattern is used to create clones of a base object, so…
6/13/18 2:20 PM · 1 min read This time I’m going to show you a behavioral pattern. Here is a little…
6/27/18 4:20 PM · 1 min read The delegate design pattern is a relatively easy way to communicate between two objects…
7/29/18 4:20 PM · 2 min read Turn an incompatible object into a target interface or class by using a real…
9/25/18 4:20 PM · 1 min read The facade design pattern is a simplified interface over a complex subsystem. Let me…